Courses
- EDIT 526: Web Accessibility and Design
Course Description: Develops understanding of principles of universal web design. Students apply this understanding by designing and developing accessible web site using web authoring tools.
Reflection: Before taking this course, I had some knowledge of using Dreamweaver to create websites, but was not aware of viewers with disabilities. After taking this course, I learned to consider accessibility in web design.
- EDIT 510: Introduction to Assistive Technology
Course Description: Provides an understanding of assistive technology and application in instructional programs, career tasks, and life skills for persons with disabilities. Presentation and demonstration experiences enable students to better use assistive technology in education, work, community, and home environments. Knowledge and awareness components may be delivered via distance education.
Reflection: This was the first assistive technology course I took, and it opens up the whole world of issues and technologies related to people with diabilities. It helps me put assistive technology into consideration as a part of instructional design.
- EDIT 611: Innovations in Distance Learning
Course Description: Explores educational opportunities through electronic networks and telecommunications. Hands-on activities focus on planning, implementation, and evaluation. Students discuss emerging applications, and how new approaches to learning can be integrated into today’s classrooms.
Reflection: This courses provides resourceful information and presentation of various learning systems and technologies, which are eye-opening experience for me when approaching instructional system design.
- EDIT 575: Podcasting
Course Description: introduces students to the fundamentals of podcssting with an emphasis on how to design an effective educational podcast series to meet different instructional and training goals.
Reflection: I learned the complete process of planning, recording, editing, enhancing, and syndicating audio-based educational materials, using iTunes, Audacity and GarageBand.
- EDIT 704: Instructional Technology Foundation/Theory
Course Description: Reviews practical and pedagogical issues related to design and development of technological instruction. Emphasizes investigating instructional design as a field and community of practice, and reviewing core learning theory constructs applicable to design of instructional technology.
Reflection: This course builded up the foundation of building blocks of learning theories and instructional strategies. It is in this course that I first got to know the psychological implication on learning theories and then connecting theories with strategies.
- EDIT 705: Instructional Design
Course Description: Helps students analyze, apply, and evaluate principles of instructional design to develop education and training materials spanning a wide range of knowledge domains and instructional technologies. Focuses on variety of instructional design models, with emphasis on recent contributions from cognitive science and related fields.
Reflection: It is in this course that I first learned the process of instrucional design and the reasoning behind each step. I also got to know various design models and the learning theories behind it, and how to use them to solve real-world problems.
- EDIT 590: Educational Research in Technology
Course Description: focuses on developing skills, insights, and understanding basics to performing research with emphasis on interpretation, application, critique, and use of findings in educational settings. Students develop expertise in action research methodology, design, and implementation.
Reflection: This is a great introductory course for educational research. I not only learned steps to conduct a research, but tools and most used technologies in the research process. I am more confident to conduct a research in the future, or just search valuable literature for my projects.
- EDIT 730: Advanced Instrucional Design
Course Description: Capstone course of three-course sequence on theory and practice of instructional design. Helps students apply ideas developed in prior courses to complete major instructional design project. Covers leading-edge ideas in evolution of instructional design.
Reflection: This course allowed me to apply the learning theories, instructional design process, strategies and technologies into a project of my choice. Although I encountered many problems during the design process, I knew where to go to find resources I collected in the previous courses. This course gives me the first taste of the instructional design and the opportunity for me to apply theory into practise.
Artifact: Teach A Video Class
- EDIT 575: Captivate
Course Description: Introduces Captivate 5 through hands-on lab instruction, interaction with software interface, construction of instructional sequences, importing video and audio clips, resource management, and animation.
Reflection: Captivate is widely used in corporate world right now. After this course, I was able to create a tutorial that use techniques such as maginfier, captions and highlights; customize slide properties; use graphics, audio, branching and graded assessment to enhancing tutorials interactivity.
Artifact: How to Make Starbucks Cafe Mocha at Home
- EDIT 772: Articulate
Course Description: covers Presenter, Quizmaker, Engage and Video Encoder that make up the product suite.
Reflection: I learned how to use all the features provided in Articulate suite to create engaging and interactive learning product.
Artifact: How to Change a Flat Tire
- EDIT 732: Analysis and Design of Technology-Based Learning Environment
Course Description: Enables design, implementation, and evaluation of technology-based education and training materials using advanced computer-based authoring tools.
Reflection: This is my first project-oriented course, and my first design project ever! In a team of five, we started from choosing the topic we were interested, went through every single stage of instructional design, and finished with a prototype of mobile application for National Museum of American Indians. Besides the process of designing the prototype, the pearl of what I learned is the beauty of teamwork.
Artifact: iPhone App for National Museum of American Indian
- EDSE 610: Designing Adaptive Environment
Course Description: Overview of environmental adaptations for people with disabilities to increase their access to community, workplace, and school activities. Covers legal issues within the ADA for adapting environments, and addresses programmatic and physical access issues. Knowledge and awareness components may be delivered via distance education.
Reflection: Although this is a practicum in certain sense, we had the real-world scenario that needs people's help. It is a learning environment that is based on real building, real occupants and situations. I learned trememdous knowledge about assistive living from this course and my classmates, and will definitely use what I have learned to help people in need.
Artifact: An Evaluation of Accessible Solutions for the ADAPT Clubhouse
Final Report Final Presentation
- EDIT 601: IDD Portfolio
Course Description: Enables students to create and publish electronic portfolio that demonstrates effective and meaningful integration and syntheses of instructional design and development concepts, principles, and competencies learned across program courses at mid-degree program point.
Reflection: This course gives me the opportunity to stop and reflect what I've learned since the start of my program. I wish I knew at the beginning of my program, the importance of reflection after each course, and how it helps me take a closer look at my academic track. This is also great to collect what I've done for all of my courses.
Artifact: Ying's Portfolio Site
- EDIT 752: Design and Implementation of Technology-based Learning Environments
Course Description: Students design and produce multimedia/hypermedia applications based on current theory and research in instructional design and cognitive science. Examines user needs, information models, structure, and media selection and uses to inform design and production of final project.
Reflection: This is a continuing project from EDIT 732. We refined our prototype of mobile application for National Museum of American Indian, and conducted usability tests and focus group to refine the usability of the application. We also improved the delivery of our prototype from PowerPoint presentation to html, so that it can simulate what a real application can do on iPhone.
Artifact: iPhone App for National Museum of American Indian
- EDIT 701: Advanced Instructional Design and Development (IDD) Portfolio
Course Description: To be taken in the last semester of course work. Enables students to create and publish electronic portfolio that demonstrates effective and meaningful integration and syntheses of instructional design and development concepts, principles, and competencies learned across program courses at end degree program point.
Reflection: Looking back at the reflections from EDIT 601, I noticed lots of improvement I made in my academic and professional paths. New ideas, innovative technologies, new experiences have all contributed to the growth of me as an instructional designer.
Artifact: Ying's Portfolio Site
- EDIT 566: Teaching with Multimedia/Hypermedia
Course Description: Covers variety of hypertext/hypermedia and multimedia tools. Emphasizes students’ ability to use tools and then teach others. Covers the ways integration of tools in K-12 curriculum support learning, and difference between hypermedia and multimedia.
Reflection: This course enlightens me of ways in which we can teach using PowerPoint, write storyboard using Inspiration, and how Multimedia/Hypermedia change the way we teach.
Artifact: TBA
- EDIT 573: Project Management Tools
Course Description: Explores project management principles and applications used to manage, plan, and track large-scale, complex instructional design projects.
Reflection: TBA