MSF: Mason Salvation Force
Project Producer | Sprint Management | Cross-Disciplinary Leadership
Project Overview
MSF: Mason Salvation Force is a chaotic co-op arcade shooter developed by a 24-person student team over one semester. Blending pixel art, satire, and boss-based run-and-gun gameplay, the project pays homage to retro classics while embracing absurd campus humor and tight multiplayer action.
My Role
- Project Producer: Led weekly sprint planning, daily standups, and milestone reviews to maintain momentum and clarity across teams.
- Cross-Disciplinary Communication: Facilitated collaboration between design, art, programming, audio, and narrative teams to support timely integration of features.
- Task Tracking & Agile Workflow: Managed a shared Notion workspace for sprint boards, documentation, and burndown tracking.
- Creative Support: Partnered with narrative and gameplay leads to help prioritize boss design, tone, and playable character features.
- Playtesting & QA: Organized feedback sessions, logged critical bugs, and coordinated responses with the dev team.
Results
MSF was completed ahead of schedule and featured in our university’s capstone showcase. We met all vertical slice, polish, and MVP goals through strong team communication, clearly defined roles, and consistent sprint execution. This project became a cornerstone of my development as a producer and gameplay collaborator.