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Instructor:
Tomasz Arciszewski, Professor, engineer, design scholar and inventor with patents in three countries.
Time: Fall Semester, 2008, Fridays, 4:20 pm – 7:10 pm
Venue: GMU Fairfax campus
When scientists and engineers want to become creative leaders, they must acquire a different body of knowledge and skills than their competitors. In addition to domain-related knowledge, the key to success is the ability to develop novel ideas, or designs, in a systematic way. This requires understanding the fundamentals of creativity in science and engineering as well as knowing appropriate methods and tools. This course provides an interdisciplinary understanding of creativity in science and engineering and prepares students to practice creativity in their specific domains. Invited design scholars and practicing inventors will give several lectures, including lectures on AI in design and on situated design by Professor John Gero of the Krasnow Institute for Advanced Study, GMU.
Ph.D. and MS students, and practicing engineers (single course non-credit registration available) interested in:
- Understanding engineering design and creativity in science and engineering in the context of computing
- Acquiring creative problem solving skills and developing novel ideas, including patentable designs
- Building their competitive innovation-based advantage
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“From Leonardo DaVinci to Architecting and Designing,”
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“Design Engineering,” including AI in design, evolutionary designing, design theories, and design evaluation,
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“Inventive Engineering,” including discussion of Brainstorming, Synectics, Morphological Analysis, and TRIZ,
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“Design Research Frontiers,” including constructive induction, bio-inspiration, ontologies, inventive designing in practice
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