Education
- Ph.D in Computer Science George Mason University, May-2016 to present (pursuing)
- Ph.D Candidate in Computer Science, George Mason University, May 2016. Proposal Title: Automated Extraction of Action Semantics for Embodied Virtual Agents using Textual Knowledge Bases
- M.S. in Computer Science, George Mason University 2014
- B.S. in Physics with honors, Roanoke College 2011
Experience
- Graduate Teaching Assistant, SPARC, George Mason University, 2016-present
- Ph.D Intern, Pacific Northwest National Laboratory, Department of Energy, Summer 2016
- Graduate Teaching Assistant, SPARC, George Mason University, 2015-2016
- Repperger Intern, Air Force Research Laboratories, Wright Patterson Air Force Base, Summer 2015
- Graduate Research Assistant, Games and Intelligent Animation Lab, George Mason University, 2012-2015
- Graduate Teaching Assistant, Introduction to Computer Science, George Mason University, 2011-2012
- Undergraduate Tutor, Physics I & II, Roanoke College, 2010-2011
- Undergraduate Research Assistant, Roanoke College, 2007-2011
Presentations
- Storyline Visualizations of Eye Tracking in Movie Viewing at ETVIS 2016, Baltimore, Maryland, 2016
- Automated Simulation Creation from Military Operations Documents at I/ITSEC 2015, Orlando, Florida 2015
- Automatic Generation of Plausable Agent Object Interactions at Intelligent Virtual Agents, Delft, Netherlands 2015
- "Making Cortana's Friends: Embodying Video Game Characters at Roanoke College, Salem, Virginia 2015
- Agent Script Generation using Descriptive Text Documents (Poster Presentation) at Motion in Games, Playa Vista, CA 2014
- Is that How Everyone Really Feels? Emotional Contagion with Masking for Virtual Crowds at Intelligent Virtual Agents, Boston Mass 2014
- Using a Parameterized Memory Model to Modulate NPC AI at Intelligent Virtual Agents, Edinburgh U.K. 2013 -- Also presented at George Mason University 2013
- What's going on? Multi-Sense Attention for Virtual Agents at Intelligent Virtual Agents, Edinburgh U.K. 2013 -- Also presented at George Mason University 2013
Publications
Service
Reviewed for the Following Conferences and Journals
- Autonomous Agents and Multi Agent Systems 2013
- Intelligent Virtual Agents 2013
- Motion in Games 2013
- Intelligent Virtual Agents 2014
- Motion in Games 2014
- Motion in Games 2015
- Journal of Graphics Tools
- Transactions on Affective Computing
- IEEE Transactions on Computational Intelligence and AI in Games
- Journal of Graphics Tools
Assisted in University Recruiting Activities
- Appeared in a promotional video for george mason’s computer science department
- The first participant presenting their graduate experience to perspective students in the Volgenau School of Engineering Perspective Applicant Session
Mentored undergraduate students in virtual agent research