What I have
learned about technology?
When I first started, I thought this
would be a "propeller head" course: using new technologies and
integrating them
into the classroom with long integration and debugging process (i.e.
digital cameras, Skype, video
conferencing, DreamWeaver/web development, etc.) that may or may not be
applicable--or successful. Serious technology that comes with its
own set of problems. After a week or
two, I began to understand that this is technology at a design level
for classroom learning--which is every bit as powerful. From this
perspective,
it is a much more a foundational concept of technology—building
blocks to help
build a designers tool bag. These technology
affordances make our jobs
as
teachers more meaningful and facilitate greater understanding of the
concepts for the students.
Also, I have begun to integrate more of the technology tools/concepts
into
my classroom, including database and telecommunications projects. Per, Dr.
Norton, I have also tried to be an
army of one to help change others: I have
tried to educate other educators on the value of these concepts, with
some success. Technology concepts, such as offloading,
peer review,
content integrity and
collaboration dominate my projects, over all classroom content
and
management. If I can borrow a concept
from a fellow teacher or article, I need to put it to good use and be
effective
in implementing.
That being a designer takes time and
has advantages and disadvantages--and it is not easy. Advantages
include understanding how
students learn (simulation,
gaming, computer/technology, learning real
world
scenarios, among others), then having your classroom projects or
general
theme/instruction base reinforce and reflect these.
In my limited experience in implementing my
identity, I have seen several advantages: classroom management issues
are minimized;
critical thinking, self confidence and the students have more fun. I have seen more real/meaningful learning
take places due to the information synthesis and integration--including
Glister's Digital Literacy concept of
information evaluation--concepts
over the past 3 months than in the
previous 6
years of teaching. I am focusing the
material in more conceptual/overall umbrella. I am
applying the concept of Cuban's Oversold and Underused, as I do
not want my teaching style to wind up in this category.
It requires constant reassessment until the teacher is totally
familiar
and comfortable with the content. That said, this is not a smooth road. The challenges are many: 1) Initial confusion
on implementing the concepts; 2) terms and definitions; 3) Difficult to
sort
through some of the concepts; 4) May take time to apply; 5) Trial and
error; 6)
Not being afraid to fail; 7) Instructor needs to be 2 steps ahead of
the
learner. These may seem like quite a
list but they are NOT insurmountable.
I have started to implement them in my classroom--offloading and
the authentic problem. Per Peddiwell's, Saber Tooth Curriculum, linking "living
and learning," ALL
projects in my class are being
re-engineered to reflect an authentic business problem. The
courage to change and a positive outlook are all that is needed.
From my perspective, the intersection
of
teaching, technology and design became clear when I began to incorporate more of the
designers concepts in my lesson
plans (ACTs
and
SSCC)—especially,
AP, off loading and collaboration. This
intersection is the fundamental definition, in my opinion, of
affordance—the
goal of reaching the students. This class has caused me to
redefine
strengths
and weaknesses as a teacher and designer.
The inventory lists are made, conscious effort to improve and integrate
these into the classroom are made. This cycle will continue
forever. It is challenging but I am taking
these weaknesses (not using enough tools/concepts—collaboration,
off
loading, AP, among
others) and embrace them--understand them, then try to more
consistently apply and
development
in the classroom.
Everything in my classroom will have a purpose--nothing
will be wasted. I have tried to re-engineer my environment to be
more reflective
of the school of the future," as that
continues to take shape. Always need to be ready to adapt.
As time passes, I get more impatient and
am very short with my time: The idea better hit me and be
interesting and be real world (i.e. an authentic
problem).
If it does not, I know it will be a long day:
I will do it but grudgingly. This is why I have continually put myself
in the
shoes of my students, much lite Tapscott's Grown Up Digital
espouses. I still love using
my Marketing background—know your target market. What do
they like, not like, how can I use
technology better to make this more engaging for the learner. If
I roll out this project, how with the
typical 6th grader (pick your grade) respond? If
it does not work, change it. If it does, do more of it.