I am a final-year Ph.D. student in Computer Science at George Mason University, working in CraGL under the guidance of Yotam Gingold. I received my M.S. in Computational Science and Engineering from the Georgia Institute of Technology in 2020, advised by Edmond Chow, and my B.S. in Mathematics from National Central University, Taiwan, in 2018.
Throughout my Ph.D. I spent two summers (2021 and 2024) as a research intern at Adobe Research, working with Jose Echevarria on color lookup table compression for efficient color style transfer (2021), and with Li-Yi Wei and Rubaiat Habib Kazi on vector animation for fluid simulations (2024). I also spent one summer (2023) at Tencent Pixel Lab as an applied research intern, working with Ran Zhang and Changxi Zheng on editing implicit neural fields.
I focus on developing efficient algorithms for intuitive manipulation of digital content, particularly in image and 3D scene processing. My research leverages sparse optimization, numerical linear algebra, and perceptual models to enable expressive, controllable, and computationally tractable editing workflows.
News
May 2026Passed my Ph.D. pre-defense 🎉.
May 2026Received the GMU Outstanding Ph.D. Student Award 🎉.
SIGGRAPH North America 2023 · ACM Transactions on Graphics (TOG) 42(4)
Edit image lightness and color directly through palette-aware tone curves, where a sparse optimization keeps each adjustment intuitive and localized to the colors you intend to change.
Local control for palette-based image editing. A hierarchical, sparse-optimization formulation resolves conflicting edits so that color changes apply precisely where you want them.
A short survey of recent methods for text-guided editing and generation of 2D images and 3D shapes, organizing the landscape of techniques and open problems.