Conference Paper
Reparametrizing 3D Gaussian Splatting for Real-Time Palette-based Color and Luminance Editing
SIGGRAPH Asia 2026, conditionally accepted
Cheng-Kang Ted Chao, Yotam Gingold
[Coming soon]
[GitHub] [GoogleScholar] [ORCID]
My research spans color, non-photorealistic rendering for artistic editing, and inverse modeling for editable design. Lately I have been thinking about treating perception as something a designer can control rather than only account for. I recently obtained my Ph.D. from Yotam Gingold at George Mason University, and hold an M.S. in Computational Science and Engineering from Georgia Tech and a B.S. in Mathematics from National Central University, Taiwan.
I spent two summers at Adobe Research, working with Jose Echevarria on color lookup table compression for efficient color style transfer (2021), and with Li-Yi Wei and Rubaiat Habib Kazi on vector animation for fluid simulations (2024). I also spent a summer (2023) at Tencent Pixel Lab with Ran Zhang and Changxi Zheng on editing implicit neural fields.
I am currently on the job market, seeking postdoctoral and research positions in both academia and industry. Please feel free to reach out!
CV: PDF
E-mail: tedchao850114@gmail.com
Conference Paper
SIGGRAPH Asia 2026, conditionally accepted
Cheng-Kang Ted Chao, Yotam Gingold
[Coming soon]
Journal Paper
SIGGRAPH 2023, ACM Transactions on Graphics (TOG) 42(4)
Cheng-Kang Ted Chao, Jason Klein, Jianchao Tan, Jose Echevarria, Yotam Gingold
[PDF] [Video] [Project page] [Code]
Journal Paper
EGSR 2023, Computer Graphics Forum (CGF) 42(4)
Cheng-Kang Ted Chao, Jason Klein, Jianchao Tan, Jose Echevarria, Yotam Gingold
[PDF] [Video] [Project page] [Code]
Journal Paper
EGSR 2021, Computer Graphics Forum (CGF) special issue
Cheng-Kang Ted Chao, Karan Singh, Yotam Gingold
[PDF] [Presentation] [Project page] [Code]
Preprint
arXiv 2023
Cheng-Kang Ted Chao, Yotam Gingold
[arXiv]
I enjoy taking photos. A selection lives on my
Instagram (pictured →).
Last update Aug 4th 2026.