Graphics Lesson Plan Essay
William Warrick
Stacy Connors
EDIT 713
Teaching With Technology 2: Graphics, Television and Video, and Simulations
Priscilla Norton/Debra Sprague
July 6, 1998
The concept of teaching fractions to students is typically met with
some apprehension by teachers. Historically, fractions have been a
very difficult concept to master simply because it uses and relies
upon a system of symbols that is foreign to the student. Compounding
the problem, the symbol system represents quantities that are unfamiliar
- parts of a whole. We, as teachers, need to be reminded of the fact
that our goal is not the rote manipulation of Math symbols, but an
understanding of the concepts involved with dealing in fractions.
In their book, Teaching with Technology, Norton & Wiburg wrote,
"Human thought is marshaled by cultural symbol systems."
Should we not recognize that children respond better to graphical
representations of information when we are attempting to teach these
concepts? This lesson plan is designed to reinforce the concept of
fractions using graphical representations for the amounts. It draws
upon the inherent superiority of graphical symbols when used to represent
quantities.
Once the initial phase of the activity, research on the types of
crops grown in the various regions of Virginia, is complete, groups
of students are to create a garden of crops. Drawing upon the information
they obtained in research, the group will create this garden on paper
divided into sixteen squares. Rather than numerically represent the
fractional portion of the garden that is to be planted with each crop,
the students will represent those divisions using a graphic of their
own design. This allows the students to both create the fractional
parts of each garden and represent the parts of that garden using
symbols that are more familiar to them. The pictorial representation
of the fractions will be more meaningful to the students and allow
them to manipulate the data better. Donald Norman, in Things That
Make Us Smart, writes, "...graphs are useful because they can
translate the abstract, difficult-to-interpret numerical relationships
into perceptual, readily visible pictorial ones." Those students
that have difficulty in grasping the basic concept of fractions will
likely be more successful if the symbols used are more meaningful.
Another benefit of incorporating graphics into the lesson is that
the students will be better able to see the relationships of the parts
to the whole. One of the more difficult aspects of teaching fractions
is that, while a student might become adept at manipulating the symbols
(reducing, or finding equivalent fractions), they are still not able
to understand the relationship of the fraction to the whole. This
type of activity allows the student to view a graphical representation
of this relationship. This will foster a greater understanding of
the concepts.
In a larger sense, and perhaps most importantly, this type of activity
will help develop a type of literacy within each student. In his book,
Cognition and Curriculum Reconsidered, Elliot Eisner discusses this
type of literacy. He states, "...the ability to 'encode' and
'decode' the meanings construed from different forms of representation
requires a form of literacy." In the course of this lesson, the
students will have the opportunity both to encode, or construct meaning
using graphical symbols for crops, as well as decode information to
derive meaning. Eisner encourages the use of various media, appealing
to different senses, in the development of cognition. He uses the
term "forms of representation" when discussing how we represent
information. He stresses that, "Education ought to help the young
learn how to create their own meanings through these forms."
This lesson provides the opportunity for students to utilize various
'forms of representation' in the design of their gardens and the representation
of the fractions.
Technology gives teachers the tools with which they can explore and
encourage a new type of literacy within their students. The use of
computer graphics programs allow students to develop new forms of
representations for concepts in a variety of content areas. Students
will respond better to the experientially rooted graphical symbols
than to the more reflective numerical representations. This type of
exploration can only strengthen the reinforcement of a lesson through
a deeper understanding of the underlying concepts while providing
the students with opportunities to develop a new kind of literacy.
Bibliography
Eisner, E. (1996). Cognition and Curriculum Reconsidered. London:
Paul Chapman Publishing Ltd
Norman, D. (1993). Things That Make Us Smart. Reading, MA: Patrick
Norton, P. & Wiburg, K. (1998). Teaching with Technology. NY:
Harcourt Brace College Publishers