This web page is an ongoing project for me. It is serving not only as a sort of online portfolio and resume,
but also as a place to experiment and learn more
about using HTML and to eventually learn more about making use of other tools, like CSS, PHP, and
JavaScript (though I do already have some experience with JavaScript with making some games mentioned
further down in this section). It should only get better and more aesthetically pleasing as time goes on!
Image Processing Class ProjectFebruary 2020
Modified an existing codebase of an image processing application to enable it to take an input image and allow the user to “paint” a version that looks like a 19th-century impressionist painting
Evaluated requirements of specified features, along with designing and estimating the time required to implement them in order to meet project deadline
Implemented features using C++, Fast Light Toolkit (FLTK), and OpenGL in Microsoft Visual Studio, in addition to verifying functionality through testing and debugging
Original
Painting with Lines
Painting with Circles
Impressionist Program in Action!
Video Game PrototypesFebruary 2018 – May 2018
Designed, Implemented, and tested several browser-based, 2-D video game prototypes by utilizing Phaser, a JavaScript-based game engine for a video game design class
Developed skills to locate, prioritize, and fix bugs as they were discovered, effectively navigate and utilize complex documentation for an unfamiliar API (Phaser), and learn unfamiliar languages (JavaScript and HTML) on my own
Check out a demo of one of my prototypes I made here! The GitHub repository for this game can be found here.