| Skip Navigation | |||||||
| Kevin Clark :: Faculty Profiles :: GSE Faculty and Staff :: Home | Section Links | ||||||
|
GSE Faculty/Staff Home Dean's Office Faculty Directory/Profiles Adjunct Directory Staff Directory |
||||||
Dr. Clark's research interests focus on the design and development of online learning environments, the role of gaming and media in formal and non-formal learning, and the use of technology in learning with underserved populations. Dr. Clark has been selected as a Fulbright Senior Specialist Roster Candidate, and his research activities have been funded by such organizations as: the Hoop Magic Foundation, WIN-WIN Strategies Foundation, National Science Foundation, U.S. Forest Service, and Bureau of Land Management. Dr. Clark also serves as an advisor and consultant to non-profit and for-profit organizations that include the Smithsonian Institute, Public Broadcasting Service, Congressional Black Caucus Foundation, CDI America, HOSTS, Cosmos Literacy, Lightspan, and Knowledge Adventure. . Back
to Top American Association of Colleges for Teacher Education (AACTE) Committee on Innovation and Technology (2008). Handbook of Technological Pedagogical Content Knowledge for Educators. New York, NY: Routledge. Clark, K. & Moore, J. (Eds.) (2007). Looking beyond the digital divide: Participation and opportunities with technology in education [Special Issue]. Journal of Negro Education, 76(1). Clark, K. (2006). Practices for the Use of Technology in High Schools: A Delphi Study. Journal of Technology and Teacher Education, 14(3), pp. 481-499. Clark, K (2005). Introducing instructional technologies for underserved communities: Giving them what they need not what you want. Urban Education, 40(4), pp. 430-445. Clark, K., Jamison, T., and Sprague, D. (2005). Digital study groups: Online learning environments in middle school. Journal of Interactive Online Learning, 3(4), pp. 1-12. Arias, S. & Clark, K. (2004). Instructional Technology in Developing Countries: A Contextual Analysis Approach. Tech Trends, vol. 48, number 4, pp. 52-55, 70. Clark, K. (2003). Using self-directed learning communities to bridge the digital divide. British Journal of Educational Technology, vol. 34, number 3, pp. 663-665. Clark, K. (2003). A needs analysis of community technology centers. Academic Exchange Quarterly, vol. 7, issue 1, p. 74-78. Clark, K. (2003). The impact of technology on the self-efficacy and
career selection of African American students. Information Technology
in Childhood Education Annual, vol. 2003, issue 1, pp. 79-89. Back
to Top Clark, K. (2004). Information Technology in Non-formal Learning Environments: Research and Policy Implications. In symposium entitled “More Than Just Access: Technology and Underserved Populations.” American Educational Research Association Annual Meeting, San Diego, CA. Clark, K. (2004). Algebraic Reasoning (session chair). American Educational Research Association Annual Meeting, San Diego, CA. Clark, K. (2003). Building an Online Learning System for an Underserved Community. National Conference of the Association for Educational Communications and Technology, Anaheim,CA. Clark, K. & Arias, S. (2003). Dispatches from the Field: Analyzing Contexts in Mali and Guatemala. National Conference of the Association for Educational Communications and Technology, Anaheim, CA. Clark, K. & Arias, S. (2002). Instructional Technology in Developing Countries: A Contextual Analysis Approach. National Conference of the Association for Educational Communications and Technology, Dallas, TX. Clark, K. & Alegre, M. (2002). Designing a Learning Objects-Based Learning System: Lessons Learned. National Conference of the Association for Educational Communications and Technology, Dallas, TX. Clark, K. and Jamison, T. (2002). Digital Study Groups: Online Learning Communities in Middle School. National Educational Computing Conference, San Antonio, TX. Clark, K. (2002). An analysis of community technology centers. National Conference of the Community Technology Center Network, Austin, TX. Back
to Top Hoop Magic Foundation(2006-2007). Improving Academic Achievement Though the Design and Development of Sports-Themed Educational Games. Mine Safety and Health Administration (2005-2006). Developing Training Strategy for Mine Supervisors. WIN-WIN Strategies Foundation (2003-2004).Using Best Practices for Technology Integration in High Schools to Build a Community of Practice. National Science Foundation (2002-2003).Bridging the Digital Divide by Using Self-Directed Learning Communities. U.S. Forest Service & Bureau of Land Management (2002).Cadastral Surveying and American Indian Rights Online Courses. U. S. Department of Education; Subcontract from George Washington University (2002). A Needs Analysis of Community Technology Centers. U.S. Forest Service (2001-2002). U.S. Forest Service & George Mason University Distance Learning Program George Mason University Graduate School of Education (2001). Instructional Technology Research Partnerships and Funding Opportunities. Faculty Research Development Grant. Projects• The World Ball Project • African Ancestry • Avoice Online • National Visionary Leadership Project Products
Back
to Top
|
|||||||
| GSE © 2003 | All rights reserved | Updated 5-sep-08 | Contacts | Copyright | Privacy | |
||||||